Played another 2 games of Ambush Alley last night. Neither of us could figure out what went wrong as the marines fell to the insurgents in both games
The First game was over in less than half an hour, as one of my marines fire teams got shredded after cleaning out a hotspot, and the second team started taking casualties shortly after. Of course it was Nigel having incredible luck with the insurgent dice rolls.
Reset, and after slow start I was getting good rolls with the insurgents, but not great. Fortunately, Nigel started rolling badly with the marines on defense, with one team getting cut down one move short of the contractors. RPG fire on the overwatch team began to take it's toll, and Nigel also conceded.
One of the problems with the game may have been the size of the board we were using, as it was a 4 x 4, rather than a 3 x 3. The terrain being more open than it would have on a smaller board seemed to favour the insurgents. Next time round we'll go back to the 3 x 3, as I will take a board of my own, instead of using a club board.
Wednesday, June 15, 2011
Sunday, April 24, 2011
Focus, Focus,Focus
I've decided that for the rest of this year I'm going to narrow my focus on wargaming, and concentrate on only a few things.
Right now, my thoughts seem to be aimed at the Ambush Alley games (AA, Force on Force, Tomorrows war, and eventually Ambush Z), and building up my collection of terrain for it.
As you can see, the buildings are currently at the bare foamcore stage. I plan to add some damage to them with some card I picked up a long time back, with brickwork and stonework on it. That will be followed by a coating of plaster to allow me to work cracks and possibly some weapons damage.
More pics and updates later as i continue to work on these buildings
Right now, my thoughts seem to be aimed at the Ambush Alley games (AA, Force on Force, Tomorrows war, and eventually Ambush Z), and building up my collection of terrain for it.
As you can see, the buildings are currently at the bare foamcore stage. I plan to add some damage to them with some card I picked up a long time back, with brickwork and stonework on it. That will be followed by a coating of plaster to allow me to work cracks and possibly some weapons damage.
More pics and updates later as i continue to work on these buildings
Tuesday, March 22, 2011
Another wooden spoon
Due to a lack of venue Adam (Christchurch's pressganger) moved Monstercon 3 to Timaru.
Over 4 rounds I watched my score fall further and further behind.
First round, I got a lesson in how tough a gator force is (Hordes Minions).
Second round against Scott, I had him in position for an assassination victory, but couldn't prevent a scenario win by him.In my turn he would had Magnus catching a Reckoner with full focus to the face, through Testament's feat. I think I will play some more games using Testament in the future.
The Third round was sacrifice, and although I was facing Richard, I felt I was facing Nigel (Gunline does NOT equal funline, unless you play Cygnar). a mistake left Kreoss in the open with a hunter lining him up for the kill.
Fourth round had me facing another Cygnar army, and another death for Kreoss.
I was the only one to walk away from the day with no wins, so I guess that's another wooden spoon for the collection. And my thoughts about the future of my Menoth force? Knights Errant and Idrian Skirmishers for some shooting, and play a few more games with Testament. But more importantly, play Firestorm Armada, I had more fun playing a half game of that than a full tournament of Warmachine/Hordes. (must save money for a fleet)
Over 4 rounds I watched my score fall further and further behind.
First round, I got a lesson in how tough a gator force is (Hordes Minions).
Second round against Scott, I had him in position for an assassination victory, but couldn't prevent a scenario win by him.In my turn he would had Magnus catching a Reckoner with full focus to the face, through Testament's feat. I think I will play some more games using Testament in the future.
The Third round was sacrifice, and although I was facing Richard, I felt I was facing Nigel (Gunline does NOT equal funline, unless you play Cygnar). a mistake left Kreoss in the open with a hunter lining him up for the kill.
Fourth round had me facing another Cygnar army, and another death for Kreoss.
I was the only one to walk away from the day with no wins, so I guess that's another wooden spoon for the collection. And my thoughts about the future of my Menoth force? Knights Errant and Idrian Skirmishers for some shooting, and play a few more games with Testament. But more importantly, play Firestorm Armada, I had more fun playing a half game of that than a full tournament of Warmachine/Hordes. (must save money for a fleet)
Monday, February 14, 2011
A quick update
Once again it's been a while since I posted.
Of course things have been a bit busy, with finding a new house, and moving. Most of my wargaming stuff is currently in storage in the garage/basement, so I have very little to work on, and next to no desire to paint at present.
During this hiatus I have added to my collection. My PoM force has just received the addition of the High Reclaimer, and his epic identity as Testament of Menoth.
I have also added two more games from Ambush Alley Games, in the form of Force on Force (AA with regulars vs regulars), and the pre-release PDF of Tomorrows War - the scifi expansion for force on force. I recently printed them out, and with a little help from my boss, bound them.
Just before Xmas I took the plunge and ordered Firestorm Armada from maelstrom in the UK. After reading the book and seeing the photos within of the fleets available, it seems my main buying project for this year will be my Terran Alliance fleet. I'm that impressed with the models that I've done something I don't normally do. I've offered to paint Nigel's Dindrenzi fleet when he gets it.
I'm hoping to start posting a bit more regularly once I get the garage/basement sorted, as i hope to set a table up in the basement and be able to play games there without having to constantly move things on off the dining table in the house.
Of course things have been a bit busy, with finding a new house, and moving. Most of my wargaming stuff is currently in storage in the garage/basement, so I have very little to work on, and next to no desire to paint at present.
During this hiatus I have added to my collection. My PoM force has just received the addition of the High Reclaimer, and his epic identity as Testament of Menoth.
I have also added two more games from Ambush Alley Games, in the form of Force on Force (AA with regulars vs regulars), and the pre-release PDF of Tomorrows War - the scifi expansion for force on force. I recently printed them out, and with a little help from my boss, bound them.
Just before Xmas I took the plunge and ordered Firestorm Armada from maelstrom in the UK. After reading the book and seeing the photos within of the fleets available, it seems my main buying project for this year will be my Terran Alliance fleet. I'm that impressed with the models that I've done something I don't normally do. I've offered to paint Nigel's Dindrenzi fleet when he gets it.
I'm hoping to start posting a bit more regularly once I get the garage/basement sorted, as i hope to set a table up in the basement and be able to play games there without having to constantly move things on off the dining table in the house.
Sunday, November 28, 2010
Matchbox models, providing ruins for Ambush Alley
I've been making buildings for Ambush Alley, and so far they have been intact buildings, as I have not been looking forward to making ruined ones also.
A couple of weeks ago I picked up a Revell Sherman Firefly kit off trademe, in 1:76 scale. Of course there were very few companies that make models in 1:76, and for the most part, Revell make 1:72 kits. This got me thinking, and when the model arrived, the first thing I did was check the sprues. It turns out, Revell have all the old matchbox moulds, as matchbox always included a terrain piece for display.
From there, I remembered I had acquired a boxful of matchbox kits that were already assembled. Digging them out, I found the terrain pieces were there with them, and I now have a good set of ruins to use with Ambush Alley.
A couple of weeks ago I picked up a Revell Sherman Firefly kit off trademe, in 1:76 scale. Of course there were very few companies that make models in 1:76, and for the most part, Revell make 1:72 kits. This got me thinking, and when the model arrived, the first thing I did was check the sprues. It turns out, Revell have all the old matchbox moulds, as matchbox always included a terrain piece for display.
From there, I remembered I had acquired a boxful of matchbox kits that were already assembled. Digging them out, I found the terrain pieces were there with them, and I now have a good set of ruins to use with Ambush Alley.
Friday, November 5, 2010
I'm a hopeless blogger
It's been quite some time since I updated this blog.
To be honest, I haven't done a lot with my miniatures in that time, just some sporadic painting, and working on terrain. I'm finding it hard to get motivated to work on anything at the moment.
Since the last update I have participated in the Kiwithralls Nation at War league, finishing around the middle of the field. Although the idea was to start a new army, I continued with my Menoth force, using the league as a means to learn more about my units,and caster. I started the league strong, with a win for my first game, using Kreoss to take out Resnick, and learned the value of Exemplar Seneschals. My seneschal assaulted Troys heavy jack, smiting it directly onto Resnick. It was then loss/win/loss and so on to the end of the league. Another highlight of the league for me was taking out John's Special K at the Longest Night tournament - multiple hits from jacks leaving him on one box, and me casting around the table, looking for something to deliver the final blow (Sunburst for the win).
I've also looked at Ambush Alley, and played a couple of games of this. I find it to be an enjoyable game. Playing the quickstart scenario both ways left me with two losses. As the insurgent, I got slaughtered, as expected. Turn around and Nigel hammered me when I took the marines, despite my tactics scaring him at the start. Damn his luck with my dice.
The most recent game I've played was back to warmachine - 25 points vs Nigel. The usual debate over his list started the game."My list changes, I'm always changing it." Maybe the caster changes, but almost every time I've faced him it's been two hunters and a defender. Anyway, he took eHaley, two hunters, defender, squire, gunmage captain. to oppose him, I took pKreoss, two devouts, revenger, knights exemplar, exemplar seneschal, and wracks.(yes, all light jacks) Nigels dice were against him, and I capitalised on this. I also played badly, by not moving as fast as i could with the knights. In the end, Kreoss held out through Haleys feat and set fire to her twice before she fell, and once the game was over, I realised that I forgot my feat. oh well, I 'll remember it when I play Owen next week.
To be honest, I haven't done a lot with my miniatures in that time, just some sporadic painting, and working on terrain. I'm finding it hard to get motivated to work on anything at the moment.
Since the last update I have participated in the Kiwithralls Nation at War league, finishing around the middle of the field. Although the idea was to start a new army, I continued with my Menoth force, using the league as a means to learn more about my units,and caster. I started the league strong, with a win for my first game, using Kreoss to take out Resnick, and learned the value of Exemplar Seneschals. My seneschal assaulted Troys heavy jack, smiting it directly onto Resnick. It was then loss/win/loss and so on to the end of the league. Another highlight of the league for me was taking out John's Special K at the Longest Night tournament - multiple hits from jacks leaving him on one box, and me casting around the table, looking for something to deliver the final blow (Sunburst for the win).
I've also looked at Ambush Alley, and played a couple of games of this. I find it to be an enjoyable game. Playing the quickstart scenario both ways left me with two losses. As the insurgent, I got slaughtered, as expected. Turn around and Nigel hammered me when I took the marines, despite my tactics scaring him at the start. Damn his luck with my dice.
The most recent game I've played was back to warmachine - 25 points vs Nigel. The usual debate over his list started the game."My list changes, I'm always changing it." Maybe the caster changes, but almost every time I've faced him it's been two hunters and a defender. Anyway, he took eHaley, two hunters, defender, squire, gunmage captain. to oppose him, I took pKreoss, two devouts, revenger, knights exemplar, exemplar seneschal, and wracks.(yes, all light jacks) Nigels dice were against him, and I capitalised on this. I also played badly, by not moving as fast as i could with the knights. In the end, Kreoss held out through Haleys feat and set fire to her twice before she fell, and once the game was over, I realised that I forgot my feat. oh well, I 'll remember it when I play Owen next week.
Tuesday, June 15, 2010
Doc Ock is alive and well - and living in the under hive
I've been adding to my necromunda collection lately, including more eschers, and a delaque gang.
The eschers are all bare metal, and will be painted when I feel the inspiration, but that will have to wait as I plan to get a set of bases from Iron Halo and refit all my Eschers to that set.
The Delaques were a sight to behold. For a gang that is supposed to be sneaky, and hide in the shadows, they stood out a bit. They looked more like hippies with tie-dyed overcoats, and guns. Soon to be stripped, and repainted when the urge takes me.
I've also acquired a couple of hired guns for my collection, in the form of two scummers, and a second beastmaster Wyrd.
On to the subject of the title. With the small necromunda kick happening I finally got around to building my Spyrer patriarch. It changed a bit from my initial plan as I looked over what I had ready, and made a few observations. A pair of catachan lasguns had their stocks removed before being added to pipes, and the powerclaws were made from offcuts from a space marine backpack, and the talons from a set of lightning claws
As you can see, the figure came out looking a bit like Doctor Octopus, hence the title. It still requires some work with greenstuff to fill in some gaps and sculpt on a few extra details
The eschers are all bare metal, and will be painted when I feel the inspiration, but that will have to wait as I plan to get a set of bases from Iron Halo and refit all my Eschers to that set.
The Delaques were a sight to behold. For a gang that is supposed to be sneaky, and hide in the shadows, they stood out a bit. They looked more like hippies with tie-dyed overcoats, and guns. Soon to be stripped, and repainted when the urge takes me.
I've also acquired a couple of hired guns for my collection, in the form of two scummers, and a second beastmaster Wyrd.
On to the subject of the title. With the small necromunda kick happening I finally got around to building my Spyrer patriarch. It changed a bit from my initial plan as I looked over what I had ready, and made a few observations. A pair of catachan lasguns had their stocks removed before being added to pipes, and the powerclaws were made from offcuts from a space marine backpack, and the talons from a set of lightning claws
As you can see, the figure came out looking a bit like Doctor Octopus, hence the title. It still requires some work with greenstuff to fill in some gaps and sculpt on a few extra details
Subscribe to:
Posts (Atom)


